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Releases: legitimateCode/WWSMP-modpack

WWSMP modpack (1.4.0)

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@legitimateCode legitimateCode released this 25 May 01:11
  • Removed Create: Interactive (due to a crash) and Armor Trims Backport (due to massive join lag)

WWSMP modpack (1.3.0)

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@legitimateCode legitimateCode released this 14 May 01:47
  • Added Zombie Awareness, Chunk Loaders and Armor Trims Backport
  • Added an addon for Valkyrien Skies that adds a craftable "assembly gun" which improves ship assembly
  • Updated Valkyrien Skies, Eureka, and "Open Parties and Claims"
  • Removed Create: Chunkloading in favor of Chunk Loaders

WWSMP modpack (1.2.0)

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@legitimateCode legitimateCode released this 05 May 08:14
  • Added Xaero's Minimap Fairplay version
  • Updated Eureka and Xaero's WorldMap

WWSMP modpack (1.1.0)

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@legitimateCode legitimateCode released this 25 Apr 23:09

Mods removed from Shared:

  • Create: Crystal Clear
  • More Villagers + compat datapack
  • Guard Villagers
  • Spyglass Improvements
  • Global GameRules
  • Rough Tweaks Revamped
  • Cosmetic Armor Reworked
  • SkinChanger

Mods removed from Client:

  • Global Packs

Shared Mods made optional:

  • Just Enough Professions (JEP)
  • Just Enough Resources (JER)
  • spark

Client Mods made optional:

  • Not Enough Animations
  • Catalogue
  • Configured

WWSMP modpack (1.0.0)

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@legitimateCode legitimateCode released this 06 Apr 17:09

General changes:

  • Set spawn radius to 500 as opposed to 1000.
  • Changed player night skip percentage from 100% to 50%.
  • Changed claims config options so that only a few are configurable by players.
  • Made players' claims invisible to non-party-members.
  • Added Create: Big Cannons mod.
  • Updated Xaero's Minimap and Xaero's WorldMap mods.
  • Updated Inventory Profiles Next and libIPN mods.
  • Updated Embeddium (optional client mod).
  • Made Embeddium no longer an optional client mod.
  • Cleaned up the config folder a bit.

Temperature changes:

  • Climate Clemency (immunity to temperature changes) is 10 minutes now as opposed to 5,
  • Equipping armour will change your temperature within 2 seconds,
  • Holding an item that changes your temperature (torches? idrk) will change your temperature within 4 seconds,
  • It takes 4 minutes for your temperature to change (e.g. entering a savanna after being in plains, will make you reach extremity temperature),
  • Once the fire/snowflake icon appears (reached extremity temperature), you have 1 minute to lower your temperature before you start taking damage,
  • Rebounding from an extreme temperature (e.g. jumping into water after the fire icon appeared) takes 2 seconds,

Removed the following mods for balancing or being useless:

  • Create: Steam Powered Revived
  • Realistic Torches
  • Rereskillable Rereforked (skills/levels)
  • MrCrayfish's Gun Mod
  • NineZero's Gun Expansion

WWSMP modpack (0.7.0-beta)

Pre-release

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@legitimateCode legitimateCode released this 07 Jan 00:10

WARNING: Installing a new modpack version will overwrite your Xaero's
Minimap/World Map data. It is recommended to manually back this data up
before installing a new modpack version, otherwise you should consider
manually installing the mods from the main branch.

Folders to back up:

  • .minecraft/XaeroWaypoints
  • .minecraft/XaeroWorldMap

Changelog:

  • Removed FTB Chunks and FTB Quests.
  • Added Xaero's Minimap, World Map and Open PAC mods.
  • Moved Embeddium to optionals (it was causing the invis blocks bug on ships).
  • Moved all client-side gameplay enhancement mods to optionals.
  • Added servers.dat as part of releases (so you can quick-join the server
    after installation).
  • Removed Map Atlases (its useless and sometimes causes crashes when opening).
  • Removed GameStages (we have kubejs instead).

WWSMP modpack (0.6.0-beta)

Pre-release

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@legitimateCode legitimateCode released this 01 Jan 21:25
  • Added CGM compat to skills mod (Rereskillable Rereforked).
  • Made keybinds conflict a lot less.

WWSMP modpack (0.5.0-beta)

Pre-release

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@legitimateCode legitimateCode released this 28 Dec 16:17
  • Fixed the modpack not allowing you to join the WWSMP server (I forgot to
    provide the kubejs folder).
  • Added the "Building Wands" mod (currently only for admin use).

WWSMP modpack (0.4.0-beta)

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@legitimateCode legitimateCode released this 27 Dec 20:25
  • Beta testing stage!
  • Renamed the repository to "WWSMP-modpack".
  • Modified README.md to reflect repo name change.
  • Removed Full, Medium and Optional mod installations for sake of simplicity.
    Instead, only the "full" installation will be in releases from now on.
    If you want optional mods you'll have to download them directly from the
    "main" branch.
  • The "cf-shaders" modpack zip will no longer be provided in releases.
  • Shortened the names of all modpack zips.

WWSMP mods (0.3.0-alpha)

Pre-release

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@legitimateCode legitimateCode released this 17 Dec 20:21
  • Added GlobalPacks to client.
  • Moved Smooth Boot (Reloaded) from client to shared.
  • Added BetterVillages-MoreVillagers compat datapack to shared.
  • Moved PolyLib from shared to server.
  • Added 2 CurseForge packs (with and without shaders).
  • Added instructions (SETUP.txt) inside *client.zip.
  • Emptied Medium installations to reduce file size.