Releases: Y0oshi/lain-psx-decompiled
Releases · Y0oshi/lain-psx-decompiled
Release list
v0.1.2
- The decompilation is complete: all 321 game functions match the original.
- Semi-transparency now matches the PS1: only texels marked transparent blend.
- Smooth motion (60 fps): rotating rings and nodes keep their shape and no longer jiggle, labels glide with the scene, and moving between nodes is smooth.
- Movie player: highlighted models reset their rotation as in the original game.
No game data is included: add your own dumps of both discs (.cue/.bin) on first launch. The builds are not signed.
v0.1.1
- The F1 menu scales with the window, so no text is cut off at small sizes.
- Discs with a patched game executable (for example translation patches) load only the original part of the program.
No game data is included: add your own dumps of both discs (.cue/.bin) on first launch. The builds are not signed.
v0.1.0
First release of the native client. No game data is included: on first launch, add your own dumps of both discs (.cue/.bin).
| System | Download | First launch |
|---|---|---|
| Windows 10/11 (x64) | Lain-windows.zip |
Run lain.exe. On a SmartScreen warning: More info, Run anyway. |
| macOS (Apple Silicon) | Lain-macos.zip |
Right-click Lain.app, Open. |
| Linux (x86-64, glibc 2.35+) | Lain-linux-x86_64.tar.gz |
Run ./lain. Needs OpenGL 3.2. |
The builds are not signed. Checksums are in SHA256SUMS.txt.