26.08.23 dsh-wallpaper_share
正式版本已发布
更新内容:
更正了按钮控件逻辑
更新了场景类型效果控件适配
修正了测试版中出现的部分骨骼绑定错误的问题
GL 画布改为离屏渲染目标,在主画布上按 z-order 逐段合成
修复了测试版粒子效果过亮的问题
禁用了部分2d粒子形变
更新了雨滴序列纹理的表现效果
新增应用类壁纸预览模式
优化了内存占用
Adjusted button control logic.
Updated adaptation for scene-type effect controls.
Fixed skeletal binding errors found in the beta version.
Switched the GL canvas to an off-screen render target, compositing segments onto the main canvas based on z-order.
Fixed an issue where particle effects were overly bright in the beta version.
Disabled certain 2D particle deformations.
Improved the visual rendering of raindrop texture sequences.
Added a preview mode for application-style wallpapers.
Optimized memory usage.