Unity Recorder
Overview
Introducing UnityRecorder, a powerful tool for Unity developers to effortlessly record and playback the state of game objects. Perfect for creating replay systems, debugging game mechanics, and building detailed cutscenes.
Features
- Record object states including position, rotation, scale, and custom properties.
- Targeted recording with layer-based selection.
- Customizable frame rate and recording duration.
- Easy-to-use function to rewind.
- Rewind and replay functionality for thorough analysis and showcase.
Getting Started
- Download and Import: Import the package into your Unity Project
- Setup: Attach the UnityRecorder component to objects and configure settings
- Record and Playback: Start recording, then use
LaunchPlaybackfunction to review recorded states.