Samurai's Scripts v1.8.6
Changelog
PR #108: fix(require): fix verbose require paths
- Remove SSV2 folder name from require paths.
PR #107: feat: Add YHV1 cooldowns and enable features allowed with new YLAPI
CasinoPacino:
- Enable Casino features for Enhanced (Requires latest YimLuaAPI)
YHV1:
- Add checks and toggles to skip all heist cooldowns (Requires config update)
- [Cayo] Add Request Submarine button to quick call Kosatka
- [Cayo] Enable Teleport and Waypoint to Kosatka if spawned
- [Cayo] Fix incorrect indexes for setting and now getting Secondary Targets
- Modified UI for all tabs
Warehouse:
- Simplify crate value calculation
commands:
- Add teleport (tp) command to waypoint or XYZ coordinates
GUI:
- Fix top section scaling on resolutions not 1080p
PR #109: feat(YHV1): Add Doomsday tab and improve Cayo
Mastermind:
- Rebrand from YimHeistsV1
- Add Doomsday tab with Teleport, Waypoint, and Skip Preps of all Doomsday Heist Acts (1-3)
- [Cayo] Submarine coords are now read from Global
- [Cayo] Fix Secondary Targets not initializing at the right time
- [Cayo] Fix the Disable Cooldown toggle being disabled if there was a cooldown 🤦
Game:
- Add a somewhat proper way to check transition state
Features:
- Update YHV1 section
And some spotty refactoring.
PR #112: fix(Misc): miscellaneous fixes
Serializer
- Write a backup of the config file once on init.
- Automatically recover corrupted config files if a backup exists.
- Fix
SyncKeysmethod.
Misc
- Revert
Game.IsOnlineso that we don't call natives outside the fiber. - Fix table utils.
- Remove SSV2 folder name from require path.
closes #111
PR #113: fix(Mm): Proper checks
Mastermind:
- Add proper Submarine spawn check from Global
- Alter property checks to be safer