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Samurai's Scripts v1.8.6

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@github-actions github-actions released this 01 Mar 08:25
· 139 commits to main since this release

Changelog

PR #108: fix(require): fix verbose require paths

  • Remove SSV2 folder name from require paths.

PR #107: feat: Add YHV1 cooldowns and enable features allowed with new YLAPI

CasinoPacino:

  • Enable Casino features for Enhanced (Requires latest YimLuaAPI)

YHV1:

  • Add checks and toggles to skip all heist cooldowns (Requires config update)
  • [Cayo] Add Request Submarine button to quick call Kosatka
  • [Cayo] Enable Teleport and Waypoint to Kosatka if spawned
  • [Cayo] Fix incorrect indexes for setting and now getting Secondary Targets
  • Modified UI for all tabs

Warehouse:

  • Simplify crate value calculation

commands:

  • Add teleport (tp) command to waypoint or XYZ coordinates

GUI:

  • Fix top section scaling on resolutions not 1080p

PR #109: feat(YHV1): Add Doomsday tab and improve Cayo

Mastermind:

  • Rebrand from YimHeistsV1
  • Add Doomsday tab with Teleport, Waypoint, and Skip Preps of all Doomsday Heist Acts (1-3)
  • [Cayo] Submarine coords are now read from Global
  • [Cayo] Fix Secondary Targets not initializing at the right time
  • [Cayo] Fix the Disable Cooldown toggle being disabled if there was a cooldown 🤦

Game:

  • Add a somewhat proper way to check transition state

Features:

  • Update YHV1 section

And some spotty refactoring.

PR #112: fix(Misc): miscellaneous fixes

Serializer

  • Write a backup of the config file once on init.
  • Automatically recover corrupted config files if a backup exists.
  • Fix SyncKeys method.

Misc

  • Revert Game.IsOnline so that we don't call natives outside the fiber.
  • Fix table utils.
  • Remove SSV2 folder name from require path.

closes #111

PR #113: fix(Mm): Proper checks

Mastermind:

  • Add proper Submarine spawn check from Global
  • Alter property checks to be safer