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Improve nightclub cargo production trigger. It is now much faster.
Allow auto-sell to be canceled during the 20 second countdown by disabling the toggle.
Unsafe features now must be explicitly enabled in YRV3's settings tab if not using FSL, otherwise they are always allowed.
Stancer's UI can now be interacted with on foot if the player has an active vehicle (must have driven a vehicle at least once and it must still exist in the game world).
Add button + command to instantly fill all owned safes.
Expose every flag currently available in the project's reversals.
Replace the old test features with presets that can be extended by the user.
Split the UI into two parts:
Editor Tab:
Lists all available flags while reflecting real time memory state (as opposed to config vars before). This is where new custom presets can be created.
Blocks interactions with flags owned by one or more active presets.
Presets Tab:
Provides a conjoined list of default and user-defined presets. Each preset can be toggled on/off or set to be automatically managed by the script.
Custom presets can optionally define additional logic that can be executed at runtime on preset enable/disable in a separate user-created file placed in the project's source; preferably inside the /includes/data folder (filename must be unique).
User-generated presets can be exported/imported via clipboard (Export copies preset data to clipboard, import pastes from it). Logic file must be manually provided, otherwise when imported, the preset will skip callback assignments.
fix(Entity): fix assertion errors
Fix assertion error in the Entity module's constructor.
Add missing fields in the CEntity class.
fix(IManagedValue): fix missing logic
Fix missing bit index parameter and logic for packed stats.