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Wilds of Kanto 2.2.0

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@YoDrehDenSwagAuf YoDrehDenSwagAuf released this 23 Aug 18:39
e66e03d

Wilds of Kanto v2.2.0

This update focuses on new sprite support, follower improvements, Gen2 compatibility, performance and stability fixes.

  • Added PMDCollab / SpriteCollab overworld sprite support

    • New optional sprite style based on PMDCollab assets
    • Native sprite sizes preserved
    • Supports Gen1 + Gen2 Pokémon
    • Added portrait support for Pokémon dialogue
    • Improved sprite positioning / anchor handling
    • Improved walking animation handling for PMDCollab sprites
  • Improved Follower interactions

    • Talking to a follower now gives:

      • Ok
      • Ball
    • Selecting Ball recalls that specific follower with the existing Poké Ball animation

    • Manually recalled followers stay removed instead of immediately respawning

    • Generic Pokémon dialogue no longer falls back to [...]; Pokémon now use a short part of their name instead

  • Added Poké Center follower behavior

    • Followers return to their Poké Balls when healing begins
    • They automatically return after healing is complete
    • The configured follower count is preserved
    • Uses the existing recall/release animation system
  • Restored and improved Poké Ball release / recall animations

    • Followers visually spawn from their Poké Balls
    • Followers visually return to their Poké Balls
    • Fixed Gen1-specific follower presentation regressions
  • Improved Gen2 / Gold support

    • Overworld Catching remains fully supported
    • Improved follower compatibility and interaction behavior
    • Improved support for larger / custom overworld sprites
    • Added compatibility work for Gen2 3D / voxel rendering
  • Improved Overworld Catching controls

    • Catch and Ball Switch controls can now be changed in the settings
    • Controller / Touch combos can also be configured
    • Existing defaults remain unchanged
    • Catch HUD Size = 0 now completely hides the Catch HUD without disabling catching
  • Improved mod compatibility

    • Better compatibility with reordered / expanded Pokédex mods
    • Sprite lookup continues to use stable species identity
    • Improved support for custom sprite providers
    • Existing HG/SS True Size, Poké-Followers and Voxel integrations remain supported
  • Additional performance improvements

    • Reduced unnecessary sprite/render work
    • Existing AI / occupancy / voxel optimizations retained
    • Continued cleanup of unnecessary runtime work with multiple overworld Pokémon
  • Additional bug fixes and regressions

    • Fixed several Gen1 follower interaction crashes
    • Fixed follower state after battles / map transitions
    • Fixed multiple Gen1 / Gen2 presentation differences
    • Various follower, sprite and compatibility fixes

Note: PMDCollab support is still new and may need some additional sprite-specific polish. Please report Pokémon with incorrect animation, positioning or rendering.

What's Changed

Full Changelog: v2.1.9...v2.2.0