Stop listing individual ability score/Speed/HP/AC adjustments
Add a top-level note that these follow the Monster Manual instead,
and drop entries/sections that had no other content.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
dd68231
Drop rulebook-reference rationale from Creatures page
Every change on this page is rulebook-referenced by default, so
explaining why isn't necessary.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
c493591
Document Spider family changes
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
f7fad1f
Document Raven family ability score changes
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
258b26e
Drop SpellCastingAbility/UnarmedAttackAbility notes from Creatures page
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
fadef69
Document Hyena changes
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
f89ed41
Simplify Giant Eagle entry
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
1e79874
Document Giant Eagle resistance and summon speed changes
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
308b83c
Trim unnecessary parenthetical detail from Creatures page
Drop removed-ability numeric detail, inherited-value notes,
previously-unset notes, and RAW-matching commentary from parentheses
throughout the page — the diff format already implies these.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
3669478
Fix Displacer Beast wording: overriding inherited values, not unset
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
f5a5110
Fix Displacer Beast entry: vanilla creature, stats adjusted
Displacer Beast already exists in vanilla BG3; this only tweaks two
previously-unset fields, same as the other entries on this page.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
a2665cc
Correct Displacer Beast entry: not a cut-content restoration
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
af81e8e
Document Displacer Beast replacing Cloaker
Restored from BG3's unused SharedDev data rather than a stat change
against shipped vanilla, with a couple of small additions on top.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
f3debbd
Order Creatures page sections alphabetically
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
ca893d0
Correct Creatures page: Spectator/Beholder are vanilla reworks, not new
The Spectator entries were forked from vanilla's stat block under new
UUIDs rather than overridden in place, which made them look like new
additions. They're vanilla creatures with targeted stat changes, same
as the Worg/Wolf/Bugbear entries above.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
d595ba9
Rework Creatures page to record vanilla diffs only
Document the Worg/Wolf/Bugbear RAW pass (Discussion #297) as deltas
against vanilla BG3 stats instead of full stat blocks, and note that
Spectator/Beholder are wholly new additions with no vanilla baseline.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
209487a
Remove Cloaker entries from Creatures page
Cloaker stats are final and not expected to change; document only
the still-evolving Aberration entries.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
641693d
Add Creatures page documenting new Aberration stat blocks
Covers the Spectator, Beholder-strength Spectator variant, Cloaker,
and Cloaker Phantasm added to the mod, and links it from Home.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
b839e9e
Add Dark One's Own Luck resource icons (#837)
17a66ed
Update Dark One's Own Luck to reflect Charisma-modifier uses (#837)
Replace the "once per rest" description with the reworked mechanic:
Charisma-modifier-scaled uses (minimum one), once per roll, refilled
on Long Rest.
19e01c9
Document Heightened Spell repeat-save coverage and add Seeking Spell
Updates the Metamagic table and Playstyle Notes to reflect the 5.5e
Heightened Spell rework (disadvantage on repeat saves, not just the
initial one) and documents the new Seeking Spell metamagic option.
b5ee724
Update Arcane Trickster wiki to reflect Mage Hand pickpocketing
Mage Hand Legerdemain's task list now matches the mod's actual
implementation (Bonus Action cast, ranged pickpocket using the
Arcane Trickster's own Sleight of Hand modifier).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
bb68585
Correct subclass/race counts and add missing Monk subclass pages
Audited subclass data directly: 110 total subclasses (was 106), 6 new
races (was 5, missing Ice Elf). Added stub pages for Way of Shadow and
Way of the Drunken Master, the two Monk subclasses that had no wiki
page yet.
06663ea
Add race icons to Races.md headings
Inline icons for the 5 new races (Aasimar, Changeling, Dhampir, Goliath, Kalashtar) using updated icon files.
6e1217b
Add Changeling race documentation
Document the new Changeling subrace (Changeling Instincts, Shape-Shifter) added to the mod.
834ab78
Add standalone Fighting Styles page
Split Fighting Styles out of Feats.md into its own wiki page, verified against vanilla localization reference text. Link it from Home.md and the sidebar.
969924d
Audit Feats.md against game data, fix stale/missing feat effects
Cross-reference all 91 feats against Feats.lsx, PassiveLists.lsx, and Passive.txt descriptions. Add missing secondary effects (Athlete, Charger, Crusher, Dungeon Delver, Sentinel, War Caster, and more), and replace stale 2014-rules text with the mod's actual 2024-style implementations (Healer, Skulker, Tavern Brawler, Poisoner, Orcish Fury, Inspiring Leader). Link Skulker/Dwarven Fortitude/Swift Witchcraft mentions in Rules.md to their Feats.md entries.
4a29dba
Restructure Feats.md into per-feat headings, link Backgrounds to Feats
Convert flat bullet list into ### headings so each feat is individually linkable. Add missing Altered, Charm Twister, and Grave Keeper Origin Feats found while linking. Link Backgrounds.md's Origin Feat column to the new Feats.md anchors and add skill proficiencies/Inspiration columns.
9c9bf28
Reorganize Rules.md into categorized sections, correct rule details
Restructure into Common Actions/Conditions/Rest and Recovery/Spellcasting/Equipment and Items; add Bloodied, Extra Attack (War Magic), Distract, Dodge, Down; correct Shove/Topple/Jump cost changes against actual game data.
6b8fb4a
Add scroll icon for Revivify (already-existing vanilla scroll)
Sourced from the vanilla game's own scroll icon, which is filed under
"Resurrection" rather than "Revivify".
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
83ed0f8