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DnD 5.5e All-in-One BEYOND

DnD 5.5e All-in-One BEYOND is a Baldur's Gate 3 mod that packs a broad set of D&D 5.5e-inspired rules, player options, spells, feats, equipment, and class updates into a single all-in-one mod.

For deeper gameplay notes, class details, spell behavior, item locations, and community-maintained documentation, see the Wiki.

Note: The Wiki is maintained by community contributors and is not officially written or managed by the mod developer. Some information may be incomplete, outdated, or inaccurate.

Bug Reports and Questions

  • Bug reports: open a report in Issues.
  • Questions, suggestions, requests, and general feedback: post in Discussions.

YouTube

For gameplay examples, build ideas, and practical references, check the playthrough videos on the YouTube channel and the dedicated playthrough playlist.

Contents

Rules and Actions

  • Common Actions: Distract, Dodge, Equipping Weapons, Extra Attack (including War Magic integration), Hide, Jump, Shove, Topple
  • Conditions: Bloodied, Down, Prone
  • Rest and Recovery: Hit Point Dice, Inspiration from Background
  • Spellcasting: One Spell Slot Spell per Turn, Spell Scroll Usage Limitation
  • Equipment and Items: Heavy Armor Strength Requirement, Heavy Weapon Ability Requirement, Weapon Mastery

Backgrounds

See Backgrounds.

40 backgrounds are available. Each grants 2 skill proficiencies and an Origin Feat at character creation: Acolyte, Charlatan, Chondathan Freebooter, Criminal, Dead Magic Dweller, Dragon Cultist, Emerald Enclave Caretaker, Entertainer, Experiment, Farmer, Flaming Fist Mercenary, Folk Hero, Genie Touched, Guide, Guild Artisan, Harper, Haunted One, Hermit, Ice Fisher, Knight of the Gauntlet, Lords' Alliance Vassal, Merchant, Moonwell Pilgrim, Mulhorandi Tomb Raider, Mythalkeeper, Noble, Outlander, Purple Dragon Squire, Rashemi Wanderer, Rest Warden, Sage, Sailor, Scribe, Shadowmasters Exile, Soldier, Spellfire Initiate, Urchin, Wayfarer, Wicker Weaver, Zhentarim Mercenary.

Classes

See the Wiki and each class page for detailed level progression and subclass features.

Class Subclasses and Notes
Artificer Alchemist, Armorer, Artillerist, Battle Smith
Barbarian Berserker, Fractured, Giant, Shadow Gnawer, Wild Magic, Wildheart, World Tree, Zealot
Bard Choreography, Dance, Glamour, Lore, Moon, Spirits, Swords, Valor
Cleric Apocalypse, Astral, Death, Forge, Grave, Nature, Shadow, Tempest, Knowledge, Life, Light, Mind, Trickery, Twilight, War
Druid Circle of Dragons, Dreams, Stars, Land, Moon, Sea, Spores, Unbroken
Fighter Arcane Archer, Banneret, Battle Master, Cavalier, Champion, Eldritch Knight, Psi Warrior, Rune Knight, Viking
Gunslinger High Roller, Spellslinger, White Hat
Illrigger Architect of Ruin, Hellspeaker, Painkiller, Sanguine Knight, Shadowmaster
Monk Drunken Master, Elements, Kensei, Mercy, Open Hand, Shadow
Monster Hunter Carver Guild, Devourer Guild, Occultist Guild
Paladin Ancients, Conquest, Crown, Devotion, Glory, Noble Genies, Vengeance, Watchers, Oathbreaker
Ranger Beast Master, Fey Wanderer, Gloom Stalker, Hollow Warden, Hunter, Swarm Keeper, Winter Walker
Rogue Arachnoid Stalker, Arcane Trickster, Assassin, Blade of Radiance, Scion of the Three, Highway Rider, Soulknife, Swashbuckler, Thief
Sorcerer Aberrant Sorcery, Clockwork Sorcery, Divine Soul, Draconic Sorcery, Frost Sorcery, Heroic Sorcery, Shadow Magic, Spellfire Sorcery, Storm Sorcery, Wild Magic Sorcery
Warlock Archfey, Celestial, Fiend, Great Old One, Hexblade, Undead, expanded Invocations
Wizard Abjurer, Bladesinger, Conjurer, Diviner, Enchanter, Evoker, Illusionist, Necromancer, Transmuter
Psion Coming soon

Feats

See Feat.

Actor, Alert, Altered, Athlete, Charger, Charm Twister, Cold Caster, Crossbow Expert, Crusher, Cult of the Dragon Initiate, Deadly Archery, Death Defier, Defensive Duelist, Dragon Fear, Dragon Hide, Dragonscarred, Dragon-Slayer, Dual Wielder, Dungeon Delver, Durable, Dwarven Fortitude, Eldritch Adept, Elemental Adept, Elven Accuracy, Emerald Enclave Fledgling, Enclave Magic, Fade Away, Fairy Trickster, Fey Touched, Fierce Shot, Fighting Initiate, Flames of Phlegethos, Genie Magic, Gleam of Wrath, Grave Keeper, Great Weapon Master, Harper Agent, Harper Teamwork, Healer, Heavily Armored, Heavy Armor Master, Infernal Constitution, Inspiring Leader, Lightly Armored, Lordly Resolve, Lords' Alliance Agent, Lucky, Mage Slayer, Magic Initiate: Cleric, Magic Initiate: Druid, Magic Initiate: Wizard, Martial Adept, Medium Armor Master, Metamagic Adept, Moderately Armored, Mounted Combatant, Musician, Mythal Touched, Nimbleness, Orcish Fury, Order's Resilience, Piercer, Poisoner, Polearm Master, Purple Dragon Commandant, Purple Dragon Rook, Resilient, Ritual Caster, Rune Shaper, Savage Attacker, Sentinel, Shadow Touched, Sharpshooter, Shield Master, Skill Expert, Skilled, Skulker, Slasher, Speedy, Spellfire Adept, Spellfire Spark, Spell Sniper, Squat Nimbleness, Swift Witchcraft, Tavern Brawler, Tough, Tyro of the Gauntlet, War Caster, Weapon Master, Zhentarim Ruffian, Zhentarim Tactics.

Fighting Styles

See Fighting Styles.

Archery, Blind Fighting, Defense, Dueling, Great Weapon Fighting, Interception, Protection, Thrown Weapon Fighting, Two-Weapon Fighting, Unarmed Fighting.

Races

See Race.

  • Aasimar, Changeling, Goliath, and Kalashtar are available as Human subrace options. Eladrin and Ice Elf are available as Elf subrace options. Dhampir can be taken as a Human, Elf, Tiefling, Dwarf, Halfling, or Gnome subrace.
  • Dragonborn, Dwarf, Elf, Githyanki, Gnome, Half Elf, Halfling, Human, Orc, and Tiefling are supported.
  • Several species include ancestry or lineage options, including Dragonborn Draconic Ancestry, Elf and Half Elf sub-lineages, Goliath Giant Ancestry, and Tiefling legacy options.

Spells

See Spell.

The lists below cover new and revised spells only. The wiki has the complete per-level tables, including spells that are unchanged.

Cantrips

Acid Splash, Blade Ward, Blood Bolt, Booming Blade, Bursting Sinew, Finger Guns, Frightful Start, Green-Flame Blade, Hellfire, Holy Word, Mind Sliver, Sorcerous Burst, Spare the Dying, Starry Wisp, Sword Burst, Thunderclap, Toll the Dead, True Strike, Vengeful Blade, Word of Radiance.

Leveled Spells

  • Level 1: Absorb Elements, Armor of Agathys, Ballistic Smite, Body Warping of Gorgoroth, Catapult, Chromatic Orb, Cloak of Shadow, Color Spray, Command, Cure Wounds, Dissonant Whispers, False Life, Healing Word, Hell's Lash, Hungering Blade, Spectral Slash, Spellfire Flare, Thorn Armor, Thunderous Smite, Tide of Darkness, Umbral Tendril, Wardaway, Witch Bolt, Wrathful Smite.
  • Level 2: Aganazzar's Scorcher, Arcane Vigor, Darkbolt, Dazing Blast, Death Armor, Dragon's Breath, Elminster's Elusion, Find Steed, Fire Rune, Gust of Wind, Lesser Restoration, Mind Spike, Moonbeam, Prayer of Healing, Rime's Binding Ice, Searing Orb, Shadow Blade, Snilloc's Snowball Swarm, Summon Beast, Tasha's Mind Whip, Warding Bond.
  • Level 3: Ashardalon's Stride, Astral Flood, Aura of Vitality, Bestow Curse, Cacophonic Shield, Conjure Barrage, Crusader's Mantle, Elemental Exhalation, Laeral's Silver Lance, Lightning Arrow, Murmurs of Doom, Phantom Steed, Summon Fey, Tidal Wave, Trollblood Infusion, Void Strike.
  • Level 4: Conjure Woodland Beings, Fire Dance, Fount of Moonlight, Murder of Crows, Spellfire Storm, Vitriolic Sphere.
  • Level 5: Awaken, Circle of Power, Cone of Cold, Dawn, Dream, Enervation, Holy Weapon, Steel Wind Strike, Summon Celestial, Summon Dragon, Synaptic Static.
  • Level 6: Circle of Death, Disintegrate.

Items

Equipment

Argument Solver, Blazer of Benevolence, Cap of Curing, Chain of Liberation, Charge-Bound Warhammer, Corrosive Flail, Dragon's Grasp, Enforcer Club, Enforcer Helmet, Enforcer Shield, Gloves of Heroism, Hellrider's Pride, Helmet of Smiting, Holy Avenger, Hoppy, Hunting Shortbow, Moon Sickle, Musket, Musket +1, Musket +2, Pistol, Pistol +1, Pistol +2, Rupturing Blade, Spellthief, The Baneful, The Oak Father's Embrace, The Sacred Star, True Name, Voltedge, Whip, Whip +1, Whip +2, Xyanyde.

Spell Scrolls

Spell scrolls are restricted to specific classes, with cantrip scrolls and Scrolls of Revivify always exempt.

Support the Mod

This mod is developed and maintained for free, and it always will be. If you would like to support continued development, you can do so here:

Contributions go toward purchasing the official D&D rulebooks that this mod is based on, so that new content can be implemented accurately from the source material.

Support is entirely voluntary and grants no special access, priority requests, or exclusive content. Sharing feedback, reporting bugs, and helping others in Discussions are just as valuable.

Credits

See the Wiki for full attribution.

Legal

DnD 5.5e All-in-One BEYOND is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

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Baldur's Gate 3 mod packing D&D 5.5e-inspired rules, classes, spells, feats, and items into a single all-in-one mod

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