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Will focus on ENET and UDP protocols as those will be the protocols used in Brawlmon.

This GitHUb repository aims to create a client-server architecture supporting several different protocols.

The server aims to support registration, authorization, and concurrent clients at the same time.

Users will be able to input some task as middleware whihc the server will apply to each incomming request (???)

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Open-Source client-server architecture being built to be utilized by Brawlmon, and hopefully, generalize out to all applications

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