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Doom Runner v1.1

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@Youda008 Youda008 released this 29 Sep 14:49
· 815 commits to master since this release
  • added a "Current preset" mechanic to solve the problem with losing all files added before creating and selecting a preset
  • files with extension ".deh" are now loaded via command line option "-deh" instead of "-file"
  • you can now manually type map name into the "Launch selected map" combo box
  • window with map packs now shows paths relative to map directory as a temporary substitute for future tree view
  • fixed a bug where you couldn't delete or move multiple mod files at once
  • fixed a crash when deleting some engines while one is selected in the combo box