0.8.1
Pre-release
Pre-release
Tellus 0.8.1
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New Features
- Added NeoForge support for Minecraft 1.21.1.
- Press M to open the map; the key can be changed in the controls.
- World scale can now reach 1:1 km.
- Random Biomes now allows manual biome selection.
- Updated Distant Horizons forks.
Terrain & World Generation
- Improved terrain accuracy around coastlines, water, overlapping land-cover areas, and map tile borders.
- Fixed repeating land cover, inland river cutoffs, Caspian Sea water levels, and terrain at extreme world heights.
- Fixed Terrestrial Height when using Increase Height.
- Snow and cliffside deepslate now generate more accurately based on terrain slope.
- Overhauled caves to closely match vanilla generation, including previously missing ores.
- Improved the Badlands biome and support for Tellus’s extremely tall terrain.
Distant Horizons & LOD
- Fast LOD mode now preserves terrain detail across longer distances.
- Reduced blocky or oversimplified distant terrain.
- Improved LOD generation around buildings, trees, mangroves, water, and other tall features.
- Skyscrapers remain visible farther away, and distant buildings align more accurately with loaded chunks.
Stability & Performance
- Improved recovery from internet, Overture Maps, and download failures.
- Fixed stuck or corrupted map tiles, background-loading issues, and failed place searches.
- Improved handling of damaged caches and malformed, incomplete, slow, or oversized downloads.
- Reduced unnecessary processing and memory usage across terrain, maps, climate data, and cached files.
- Improved cache cleanup to prevent gradual memory growth.
- Weather and time synchronization now handle invalid responses correctly.
- Corrected version numbering to properly reflect the 0.8.x updates.
- Improved and added missing translations.