Updated with the fixes to HookPerFrame
Using the mod
After installing the reloaded mod, download dxStuff.dll from the repo and put it in the game folder
In the same place, you'll need to create a data folder, and in that create a shader folder, it should be set up just like in the BFS (If you are running the game unpacked, those folders should already be there)
Any shaders in the shader folder should now be recompiled when they change