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📝 docs(wiki): document Vintage Story 1.22.6 experimental support Home, Installation, Compatibility, and FAQ now cover the 0.3.5 bridge-patched 1.22.6 path alongside the default, fully verified 1.22.5 target, and note it has not been retested on Windows or macOS yet.
📝 docs(wiki): document 0.3.4 failure checks
📝 docs(release): document fail-closed startup
docs: update wiki for v0.3.0 release (runtime-patcher model, FSR, map cache, chisel shadow fix)
docs: rewrite Installation and Home for runtime patcher model Installation: no more build-from-source steps. Just run installer, auto-detect VS, click Install. Added legacy detection, upgrade flow, uninstall methods, files-installed table, how-it-works diagram. Home: simplified quick-start (3 steps), updated page links.
Update wiki for v0.2.11: patcher fix for 0.2.10 install failure
Update wiki for v0.2.10: FSR 1.0, Linux installer, ilspycmd range
Update Installation.md links to v0.2.8
📝 wiki: bump to v0.2.7, add autocrlf FAQ
📝 wiki: update for v0.2.6 Version references bumped to v0.2.6 on Home, Features, and Installation. FAQ gains an entry for the 0.2.5 Windows installer failure on ClientLinux.cs.patch, with the rename workaround for users who stay on 0.2.5. Building from Source now lists datapath.cfg reading under the Cecil transplant (43 method bodies) instead of the recompiled entry dll. Features drops the SSAO blur tap reduction and the Lock migration: 0.2.5 removed the blur shaders, and the Lock migration never shipped through the Cecil pipeline. The shader list now names the four shaders that ship.
📝 docs(wiki): update for v0.2.4, add settings crash and .NET detection FAQ
📝 docs(wiki): update for v0.2.3, add FAQ entries for installer detection and patch fixes
📝 docs(wiki): update for v0.2.2, add 0.2.1 crash FAQ entries
📝 docs(wiki): update for v0.2.1
📝 docs: update wiki for v0.1.2 Features: add shadow far vegetation skip, weather wind throttle, particle distance gate, chiseled block LOD, entity render pre-cull, Server GC + DATAS, lock contention reduction. Settings: 13 toggles/sliders (was 8). Persistence moved to ModConfig/optimum.json. Installation: update release tag links, clarify data path sharing. Packaging: update version in filenames, document Cecil patcher overlay.
📝 docs(install): point to Source code zip instead of custom zip
📝 docs(install): update to zip-based installer download
📝 docs(install): add Windows GUI installer section, bump to v0.1.1
Add Legal page: game asset ownership, license interaction, account requirement
Add full wiki: installation, features, settings, build, packaging, compatibility, FAQ