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AngularScope v0.5.1 — Clearer material controls
Pre-release
Pre-release
Usability and packaging
- Grouped material controls into collapsible sections with separators and concise guidance: scene/zoom, reticle, illumination, field/eyebox, lens character, and calibration/diagnostics.
- Shader property names, defaults, optical equations and animation bindings are unchanged by the inspector update.
- Consolidated lens-character controls into the main Example, including optional HDR and 4x MSAA comparisons.
- Mild scene chromatic-aberration preset is now 0.004; new-material effects remain off by default.
- Refreshed screenshots and documentation.
- Standard CC0 LICENSE and separate NOTICE are included in both packages.
Downloads
- ShaderOnly: shader, editor tools and documentation.
- WithExample: also includes the desktop demo and animation-driven avatar integration fixtures.
Validation
Checked in Unity 2022.3.22f1: compilation and shader checks, all 45 inspector properties accounted for, and exported package payloads matched source with no external asset dependencies. Inspector layout reviewed by the project owner. This update does not add new headset certification.
PC Built-in RP only; a separate camera and RenderTexture are required. Example runtime scripts are not VRChat avatar runtime scripts. CC0; AI-assisted development.