Releases: ZeroZeroZero876/Stellar-Neighborhood
Release list
Stellar Neighborhood 1.0.3 | 𝟭.𝟲 𝗖𝗢𝗠𝗣𝗔𝗧𝗜𝗕𝗜𝗟𝗜𝗧𝗬
The 1.0.3 version, bringing compatibility with the recent 1.6 version of Spaceflight simulator and reworked all celestial bodies with more life than ever, from alien seas, magnificent views and more details that You can explore.
If you want to see all and every single change, fix and incorporation, go to the Changelog.txt for the full list.
‼️ Be careful with the installation
If you have the old 1.0.2 version or the pre-releases, you can fuse the two versions but things can deorganize really quick, so if you want to update please use some of you time to read the Important.txt for a guide.
📃 MOST NOTABLE CHANGES:
🌊 Seas, Clouds and Terrain changes: ☁️
- These are the most notable changes, because of the release of 1.6 version of SFS, no longer was the need for false water making the technical celestial bodies useless (even do they where used for the day & night cycles so no need of removing).
- Now you can enjoy the splashdown on any celestial body with oceans or lakes, this makes a really good adding to the experience of any player who want's to experience extraterrestrial oceans
- Some of the celestial bodies like Earth or any Gas Giant got new textures to adapt & replace the old quality one's, for a more clean experience for all players.
- 𝐓𝐡𝐞 𝐢𝐦𝐩𝐨𝐫𝐭𝐚𝐧𝐭 𝐞𝐱𝐚𝐦𝐩𝐥𝐞𝐬 𝐨𝐟 𝐭𝐡𝐢𝐬 𝐚𝐫𝐞:
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|---|---|
| Earth's Clouds | Earth's Water Oceans |
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| Venus's Global Cloud Layer | Venus's Magma lakes |
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| Titan's Tholin Organic Haze | Titan's hydrocarbon Oceans |
🪐 Reworked Gas Giant's
- As some may already know, the old gas giants where pretty much ugly in all the sense of the word, that's why in this update they where remade so now instead of an equatorial view of the gas giant, now they're have polar textures for a better look
- 𝐞𝐱𝐚𝐦𝐩𝐥𝐞𝐬 𝐨𝐟 𝐭𝐡𝐢𝐬 𝐚𝐫𝐞:
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|---|---|
| Jupiter's New Texture | Saturn's New Texture |
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| Uranus (nothing new) | Neptune's New Texture |
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<—— Planet Nine (Nothing new) |
- and as a extra for the changes made, now all the gas giants have oceans deep inside them mainly because of the enormous pressures that the atmosphere sufferers, making the way for exotic liquids deep down the turbulent clouds.
- 𝐓𝐡𝐞 𝐢𝐦𝐩𝐨𝐫𝐭𝐚𝐧𝐭 𝐞𝐱𝐚𝐦𝐩𝐥𝐞𝐬 𝐨𝐟 𝐭𝐡𝐢𝐬 𝐚𝐫𝐞:
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|---|---|---|
| Jupiter's Liquid Hydrogen Ocean | Neptune's Liquid Water Ocean | Planet Nine's Cryogenic Ocean |
⭕ Map Rings
- The 1.6 version apart from everything else it added the feature of Visible rings in map view, in the modification, you can now see the majority of the ring's in all celestial bodies on map view making it a very neat feature incorporated to the mod
- adding on it, in some bodies there are more than one ring visible in map, this is because of the technical planets that are used on adding the ring texture's on flight
- 𝐞𝐱𝐚𝐦𝐩𝐥𝐞𝐬 𝐨𝐟 𝐭𝐡𝐢𝐬 𝐚𝐫𝐞:
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|---|---|
| Jupiter's Rings | Saturn's Rings |
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| Uranus's Rings | Neptune's Rings |
- Apart of this use, the ring feature is used on similar regions such as an Asteroid belt, nebula or accretion disk, this way the feature is taken advantage for more than one use
- 𝐞𝐱𝐚𝐦𝐩𝐥𝐞𝐬 𝐨𝐟 𝐭𝐡𝐢𝐬 𝐚𝐫𝐞:
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Sol's Asteroid belt |
|---|---|
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S0-17 Nebula |
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Sagittarius A Accretion disk |
⛰️ Surface Features & Landmarks 🚩
- Apart of the rework of all the mod, entire Heightmaps had been remaded from 0 and Landmarks had been displaced or new one's added, you can tell when opening the map and finding more and more new things around
- some of them are already existing ones in 1.6 that have been overlapped with the mod's own
- 𝐞𝐱𝐚𝐦𝐩𝐥𝐞𝐬 𝐨𝐟 𝐭𝐡𝐢𝐬 𝐚𝐫𝐞:
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|---|---|
| Titan Surface | Ariel Surface |
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Pluto's Three of many landmarks |
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Luna's Newly added Landmarks |
📃Miscellaneous
⁍ Removed the Optional Texture's folder
⁍ Added all the source material of many of the new textures in Credits.txt
⁍ Triton's texture is now more colored than before
⁍ Added Fog / Haze on some celestial bodies that need it
⁍ Majority of asteroid belt objects got their orbit color balanced
For all the changes made in the mod, try to check Changelog.txt
If ya'll want to support for me to keep updating and making this modification better and better, chat the name in any sfs youtuber, talk about it and in a future, you could donate me (probably will be just 1 dollar) °‿°, Star out.
Stellar Neighborhood 1.0.2 Full-Release
The full release of the 1.0.2 version of the modification, it includes all the changes from the last pre-releases & release
If you want to see all the adjustments and fixes, go to the Changelog.txt for the full list.
‼️ Be carefull with the installation
If you have the old 1.0.2 version or the pre-releases, you can fuse the two versions but things can deorganize really quick, so if you want to update please use some of you time to read the Important.txt for a guide.
📃 MOST NOTABLE CHANGES:
Reworked Phobos & Deimos:
- the most notable change in this update is the new faces that Phobos and Deimos have, they were remastered with new heightmaps, textures and landmarks for the mars misions that can be made.
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|---|---|
| Reworked Phobos | Reworked Deimos |
Reworked Visual Sun
- In both Earth and Mars the visual sun is now exactly in the day of the day & night cycle while the visual moon goes on the same path as the real one, but after 3 ingame years it gets offset, something that i will work into soon.
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|---|---|
| New Earth Visual Sun | New Mars Visual Sun |
🛠️ Fixes & Adjustments:
- Fixed some textures where the surface in some parts is of greenish color
- Adjusted the rock parallax for many celestial Bodies
- adjusted the color of the texture for some asteroid belt objects
- Adjusted Europa's Exosphere texture
- All textures for the planets had been compressed to be less than 850 KB in weight for better game experience for lower powered devices
- All atmosphere and day & night cycles are compressed below 1,40 MBs, the only exceptions are the Sag A* Acreation disk and neptune rings who are above 2,14 MBs
- changelog has been change for better view of changes
- even do the total size and weight of the zip file is <49 MB the actual one is >52 MB
If you want to see all changes, go to Changelog.txt
This version was maded brick by brick so I would appreciate you with supporting me in any way everywhere :1
Stellar Neighborhood 1.0.2 C Pre-Release
A pre-release of this mod where the atmosphere files are compressed for more compatibility on diferent devices and their app
‼️ Be carefull with the installation
If you have the 1.0.2 version, you can fuse the two versions but things can deorganize really quick, so if you want to update please use some of you time to read the Important.txt for a guide.
📃 MOST NOTABLE CHANGES:
Compression of Files
- All atmosphere and day & night cycles are compressed below 1,40 MBs, the only exceptions are the Sag A* Acreation disk and neptune rings who are above 2,14 MBs
- even do the total size and weight of the zip file is <51 MB the actual one is >52 MB
there will not be another pre-release branch if it works correctly and nothing looks out of place
Stellar Neighborhood v1.0.2 B Pre-Release
A pre-release of this mod where the file is compressed for more compatibility on diferent devices and their app
‼️ Be carefull with the installation
If you have the 1.0.2 version, you can fuse the two versions but things can deorganize really quick, so if you want to update please use some of you time to read the Important.txt for a guide.
📃 MOST NOTABLE CHANGES:
Compression of Files
- All textures for the planets had been compressed to be less than 850 KB in weight for better game experience for lower powered devices
- even do the total size and weight of the zip file is >87 MB the actual one is <91 MB
- changelog has been change for better view of changes
Next pre-release branch will be the optimization of atmosphre textures and day & night cycles
Stellar Neighborhood v1.0.1
Its a small update with the aim of making the system less laggy, less heavy and in general improve and polish for compability with more devices.
If you want to see all the planet's textures that have been polished, go to the Changelog.txt for the full list
🛠️ Important Compressed Images
- HAUMEA 7.89 MB - 2.35 MB
- CALLISTO 4.32 MB - 1.58 MB
- RHEA 4.27 MB - 1.30 MB
- SEDNA 4.20 MB - 1.39 MB
- GONGGONG 3.88 MB - 1.66 MB
- MAKEMAKE 3.82 MB - 1.27 MB
🛠️ Fixes
- Minor terrain adjustments for Gonggong & Xiangliu, Makemake, Sedna, Adrastea and Metis





























