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v1.1.2a - Default Model Fix

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@Zhop0rez Zhop0rez released this 23 Jun 18:43
· 7 commits to main since this release

v1.1.2a - Bug fixes

Vanilla Player Default Model Bug: Fixed a bug where players without the mod (using vanilla clients) would initially render their vanilla skins, but after dying, switching dimensions, or rejoining, would incorrectly render with a blank/default YesSteveModel model. This was caused by the client incorrectly initializing the model state when copying the entity capability on respawn.

(All builds provided for 1.20.1, 1.21.1, 1.21.11, and 26.2, including pure-java/NoNatives variants)