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XPSemu Update 2.1
Up to 4 players
- Every signed-in PS5 user's controller (or a guest's) now works in games. Before, only the first controller was seen.
- Players 2-4 are plugged in within 2 seconds of signing in, even during a game, and unplugged when they sign out.
- Only player 1 controls XPSemu's menus; the other controllers are for the games.
Game language (#10)
- New setting: Settings > Interface > Game language (English, Spanish, French, German, Italian, Portuguese, Japanese, Korean, Chinese).
- Games that include that language now start in it. Before, every game started in English.
Saves
- Saves are no longer lost when you leave a game. XPSemu now lets the Xbox finish writing before it stops the game.
- Broken saves are repaired automatically. A save cut off while it was being made could stop a game from saving at all.
- A backup of every change is kept in
/data/xemu/save-repair/. - While the game finishes saving, the Now Playing bar burns away, and you can keep using the menu.
Fixes
- Crash after 15-20 minutes in streaming games like Ninja Gaiden Black (#7).
- Crash when a game makes lots of new shaders.
- The Xbox hard disk survives a crash or closing XPSemu from the PS5 home screen. Before, games could hang on loading until
xbox_hdd.qcow2was deleted. - Far fewer graphics pipelines built, so fewer hitches in effect-heavy scenes.
- No needless ~8 MB cache save every time you leave a game.
Requirements
- kstuff +
helper.elf - ShadowMountPlus
- Your own Xbox MCPX boot ROM, BIOS and XISO games (not included)
Installation
- Download
PPSA97358.zip, extract it, and copyPPSA97358/to/data/homebrew/. - Load
helper.elfwith kstuff. - Put
mcpx_1.0.binand your BIOSComplex_4627.binin/data/xemu/. - Put your games in
/data/xemu/games/or inxemu/games/on a USB drive. - Launch XPSemu from the home screen.
Note: to use your own hard disk (for example with the original Xbox dashboard), put it at/data/xemu/xbox_hdd.qcow2 before starting XPSemu.
Updating? Just replace the PPSA97358 folder in /data/homebrew/