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DiGi.Geometry.Spatial.Constants
Provides common world plane definitions.
public static class PlaneInheritance System.Object → Plane
Gets a Plane representing the world X plane, which is perpendicular to the world X axis and passes through the origin.
public static DiGi.Geometry.Spatial.Classes.Plane WorldX { get; }Gets a Plane representing the world Y plane, defined by the origin point and the world Y normal vector.
public static DiGi.Geometry.Spatial.Classes.Plane WorldY { get; }Plane
A Plane that is perpendicular to the world Y axis.
Gets a Plane representing the world Z plane.
public static DiGi.Geometry.Spatial.Classes.Plane WorldZ { get; }Provides utility members and constants for 3D point coordinates.
public static class Point3DInheritance System.Object → Point3D
Gets a Point3D instance representing the origin point with all coordinates set to zero.
public static DiGi.Geometry.Spatial.Classes.Point3D Zero { get; }Provides static utility properties for common 3D vector directions.
public static class Vector3DInheritance System.Object → Vector3D
Gets the unit vector representing the X-axis in world space.
public static DiGi.Geometry.Spatial.Classes.Vector3D WorldX { get; }Vector3D
A Vector3D instance that represents the X-axis.
Gets the unit vector representing the Y-axis in world space as a Vector3D.
public static DiGi.Geometry.Spatial.Classes.Vector3D WorldY { get; }Gets the unit vector pointing along the positive Z-axis of the world coordinate system as a Vector3D.
public static DiGi.Geometry.Spatial.Classes.Vector3D WorldZ { get; }Gets a Vector3D where all coordinates are set to 0.
public static DiGi.Geometry.Spatial.Classes.Vector3D Zero { get; }