Releases: Zode/Lazyripent2
Releases · Zode/Lazyripent2
Release list
Lazyripent v2.1.0
A small update that fixes the following:
- Program would early fail if output didn't exist (even though we were creating the output in the first place).
- Lump size calculations were wrong, they should no longer cause "invalid" nags.
- Fix bitwise operations so that all flags can be accessed.
Additionally the following features have been added:
- Ability to do basic vector math:
{
match classname monster_scientist
add origin "64 128 1337"
sub origin "100 100 100"
mult origin 2
div origin 2
}
Currently multiplication and division are applied to all components of the vector. It is also not possible to mix vector subtraction and addition with non-vector values.
- Bitfields are now easier to read and manipulate:
{
match classname monster_scientist
bit-clear spawnflags b101
}
There are now two ways to define bitfields:
- Full definition: b0000000000000101
- Partial definition ("lazy field"): b101
Bitfields may have underscores for readability (such as: b0000_0000_0000_0101), these underscores can be placed anywhere and can be used with lazy fields.