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Releases: Zuljita/DungeonsOnAutomaticSite

v0.1.0

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@Zuljita Zuljita released this 26 Jun 14:54

Initial-public-site-release

Continuous build

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@Zuljita Zuljita released this 26 Jun 15:19

Continuous build Changelog

  • Release tag: continuous
  • Target commit: e1c525815396ff499fbef193fcf50f802ec08cdb
  • Previous marker: 492edf1a66d138e50370f6848c3d60c32e9e2e2c
  • Generated: 2026-07-20T12:03:30.212Z
  • Compare: Zuljita/DungeonsOnAutomatic@492edf1...e1c5258

Commits

  • 88e336e Re-run gate planning and purpose refinement in scoped WFC rebuilds (#214). (#215)
  • c5880ed Expose danger flow modes in generation config and UI (#14). (#218)
  • 89795be Render liquids as smoothed contiguous shapes (#24). (#219)
  • e8775db Regenerate single rooms with tag bias, safe wall re-lays, and room detail rerolls (#37, #18). (#220)
  • 8361185 Bundle a pinned public monster package index with provenance gates (#84). (#207)
  • 4270b2e Declare runtime-emitted generation tags in tags.json. (#221)
  • d24232d Expand trap coverage and add pit/shaft alternates to stairs down (#16) (#222)
  • 244a8c7 Add route environment prep and surface the wandering procedure (#20). (#223)
  • e1c5258 Fix orphaned empty float bars from hidden floating panels (#224). (#225)

Mirrored from Zuljita/DungeonsOnAutomatic release continuous.