Skip to content

v0.9.0

Pre-release
Pre-release

Choose a tag to compare

@Zumbo06 Zumbo06 released this 08 Sep 19:48
· 2 commits to master since this release

Crash Bandicoot 2 Recompiled — v0.9.0

Windows x64 · 216 MB download · first public preview

Work in progress. The game is playable from start to finish. There are
still minor sound and graphical issues, so treat this as a preview rather than
a finished release.

This is Crash Bandicoot 2: Cortex Strikes Back translated into native code
and run directly, rather than emulated.


Before you start

You need your own disc image. This package contains no game data: no game
code, artwork, audio or disc content. You supply a .cue with its .bin, or a
.chd, and the game is built on your machine from it. Nothing is uploaded and
your disc is only ever read.

The build targets the North American release, serial SCUS-94154.

Nothing to install. The compiler is included. You do not need Visual
Studio, cmake, Python or anything else.

Windows 64-bit, 10 or later
Disk space About 3 GB while building, ~1 GB after
First build Five to twenty minutes, once

Unpack somewhere with a short, plain English path. C:\Games\Crash2 is
ideal. Two Windows limits bite otherwise, and the launcher checks for both and
tells you before wasting your time:

  • A folder path with non-English characters will not build. If your Windows
    username has an accent or a non-Latin character, do not unpack into your
    Desktop or Documents.
  • A deeply nested folder exceeds the Windows path limit during the build.

Getting started

  1. Run Crash2Launcher\Crash2Launcher.exe
  2. Setup → choose your disc image → Build the game
  3. Play

Your saves and settings live in userdata\. Copy that folder into a future
version and your progress comes with it.

While playing

Key
Home Pause menu: restart, aspect ratio, image fit, quick save and load. Guide, or Start+Select, on a controller.
F5 / F9 Quick save / quick load
F7 Save state slots
F8 Rewind
F Performance readout