Coderain v0.1.1 — The Veil
Second public build of Coderain — a local, private AI storytelling engine.
Windows desktop (own window): download Coderain-win-x64.zip, unzip anywhere, run Coderain.exe.
For local models: install Ollama, ollama pull qwen3:4b and ollama pull gemma3:4b, set OLLAMA_CONTEXT_LENGTH=16384, then pick them in Settings → Local. Or use a cloud key in Settings → Hosted. Everything runs on your machine; your data stays in plain Markdown you own.
MIT licensed.
What's new since v0.1.0
- Bundled default world — "The Veil": a Matrix-inspired original (simulated reality, a machine war, waking up), set during the post-war truce. Fresh installs now open straight into an authored, playable world with quick actions, an author's-note tone, and output-regex cleanups — a live showcase of the memory system (pinned lore, chance encounters, delayed reveals, a hidden twist).
- SillyTavern feature parity, Tiers 1–4: character-card import, swipes, in-place edit, impersonate; lorebook depth (chance/group/delay/sticky/cooldown/AND-NOT triggers/semantic/recurse); macros, author's note, reply prefix, samplers, connection profiles; quick actions + persistent output-regex.
- Hardening (six multi-agent bug sweeps): concurrency locks so editing a world can't clobber a live turn's state, malformed-input guards, safer atomic writes on Windows, and a ReDoS guard on user regex.