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CoffeeWzRepacker V1.2.2
For optimal stability and performance, please use the latest version. Older versions may contain unresolved issues and performance limitations.
為確保最佳穩定性與效能,建議使用最新版本。舊版本可能存在未修正的問題與效能限制。
English Release Notes (Click to expand)
Added
- Added
F2shortcut to quickly rename the currently selected node - Added grid toggle in the skill editor view
- Added option to export as
Imgfiles - Added configurable option to control whether the view auto-focuses back to the parent node when collapsing via keyboard
- Added tree line display when expanding nodes (toggleable)
Improved
- Unified
.msfile opening process into the standard open workflow - Enabled GIF export for frame animations with varying image sizes
- Optimized recursive search logic
- Added right-click save option for
wzfiles (currently supportsPKG1format only)
Fixed
- Fixed world map editor not supporting certain split file naming formats (e.g.
Map000,Map001,Map_000,Map_001) - Fixed issue where
Spotcould not correctly retrieve cross-file image resources whenwzis split - Fixed extra directory layer appearing in workspace when opening multiple
wzfiles (non-folder mode) - Fixed issue where import/export image format settings were not properly remembered
- Fixed failure to construct
Spinedue to inability to detectSound.Binarytype - Fixed inability to search unexpanded nodes
- Fixed occasional incorrect file selection during file loading
- Fixed issue where multi-select
Imgexport did not work correctly - Fixed issue where
mapNowas incorrectly written asIntwhen only a single node exists in world map editor - Fixed issue where image compression format was not properly saved when switching formats
Changed
- Relaxed world map editor validation to support versions using
WorldMap.wz - Expanded accepted
Imgname range in world map editor - Adjusted logic for creating new
wzfiles - Updated file naming behavior when exporting as
Xml - Improved file save safeguards to prevent writing to files currently in use by other programs
- Enabled right-click patching for
wzandmsfiles
中文更新說明 (點擊展開)
新增
- 新增
F2快捷鍵,可對當前選中節點進行快速重新命名 - 技能編輯視窗增加網格開關
- 增加匯出為
Img檔案的選項 - 增加自訂開關,可決定透過鍵盤收合節點時,視點是否自動回退至父節點
- 展開節點時增加樹線顯示 (可自訂是否顯示)
優化
- 整合
.ms類型檔案開啟流程至一般開啟流程 - 支援連續幀動畫圖片在不同尺寸下仍可保存為 GIF
- 優化遞迴搜尋邏輯
- 對
wz檔案右鍵可直接進行保存檔案操作 (目前僅支援PKG1格式)
修正
- 修正世界地圖編輯器不支援部分版本分割檔案名稱 (如
Map000、Map001、Map_000、Map_001)的問題 - 修正
wz為分割檔案時地圖編輯器Spot無法正確跨檔取得圖片資源問題 - 修正開啟多
wz(非資料夾開啟)時,工作區多出一層目錄結構問題 - 修正圖片匯入 / 匯出格式沒辦法正確記憶問題
- 修正無法判斷
Sound.Binary型別導致Spine組成失敗問題 - 修正未展開節點無法搜尋問題
- 修正載入檔案的時候偶發性誤選檔案的問題
- 修正匯出複選
Img時無法正確匯出問題 - 修正世界地圖編輯中,當
mapNo僅有單一節點時被誤寫成Int型別問題 - 修正切換圖片壓縮格式時沒有正確保存壓縮格式問題
調整
- 放寬世界地圖編輯器的判斷 因部分版本採用
WorldMap.wz導致無法正常開啟 - 放寬世界地圖編輯器載入的
Img名稱範圍 - 新建
wz檔案相關邏輯調整 - 調整匯出為
Xml時的檔案名稱 - 調整儲存檔案時的防呆機制,避免寫入被其他程式占用的檔案
- 可對
wz、ms檔案直接進行右鍵補圖操作
Important Notes / 注意事項
- New features have undergone basic testing, but undiscovered issues may still exist.
新功能已完成基礎測試,但仍可能存在未發現的問題。 - Please report any issues on the project page if encountered.
若發現任何異常,請於頁面回報 Issue。