Warning
The project is in a very early stage of development and is far from becoming a fully playable copy of the game.
- Graphics engine for rendering
- Simple flat world generator
- Finding the block the camera is looking at
- Controlling the camera with a joystick
- No ability to directly interact with the world
- No entities
- Maximum number of chunks: 7 (due to the fact that there is no saving to memory and the world is stored entirely in RAM)
- Add button support to scl
- Add block placement and inventory
- Add entity (add player first)
- Add world data storage to LittleFS
- Improve performance