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v1.2.0 - Logic Nodes
TextureMaker v1.2.0
New Logic Nodes
AND / OR - boolean combinators
- AND: output true only when both inputs A and B are active
- OR: output true when at least one input is active
- Two InputPin inputs, one OutputPin Result output
- Fully integrated: connect to Gate, Switch, other AND/OR nodes
- Toolbar icons in the LOGIC group
- Save/Load support in .txmk project files
Gate - passes texture only when condition input is true; manual checkbox fallback
Toggle - manual on/off bool source; drives Gate, Switch, AND, OR
Switch - routes between two textures based on a boolean condition
Improvements
Dirty Tracking on Property Changes
- Previously only node/connection add/remove set the unsaved flag
- Now any property change (slider, color picker, text field) marks the project as modified
- Close and Open reliably prompt to save
Export All
- Exports all Save nodes with a filled path in one click
- Progress bar in the status bar
Changes since v1.1.0
| Category | Change |
|---|---|
| Logic | AND gate node |
| Logic | OR gate node |
| Logic | Gate, Toggle, Switch nodes |
| UX | Dirty tracking on PropertyChanged |
| UX | Export All button |
| UX | LOGIC toolbar group with 5 nodes |
System Requirements
- Windows 10/11 x64
- No installation required - single-file .exe (~155 MB self-contained)