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v1.2.0 - Logic Nodes

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@aLegoz aLegoz released this 26 Feb 23:19
· 12 commits to main since this release

TextureMaker v1.2.0

New Logic Nodes

AND / OR - boolean combinators

  • AND: output true only when both inputs A and B are active
  • OR: output true when at least one input is active
  • Two InputPin inputs, one OutputPin Result output
  • Fully integrated: connect to Gate, Switch, other AND/OR nodes
  • Toolbar icons in the LOGIC group
  • Save/Load support in .txmk project files

Gate - passes texture only when condition input is true; manual checkbox fallback

Toggle - manual on/off bool source; drives Gate, Switch, AND, OR

Switch - routes between two textures based on a boolean condition


Improvements

Dirty Tracking on Property Changes

  • Previously only node/connection add/remove set the unsaved flag
  • Now any property change (slider, color picker, text field) marks the project as modified
  • Close and Open reliably prompt to save

Export All

  • Exports all Save nodes with a filled path in one click
  • Progress bar in the status bar

Changes since v1.1.0

Category Change
Logic AND gate node
Logic OR gate node
Logic Gate, Toggle, Switch nodes
UX Dirty tracking on PropertyChanged
UX Export All button
UX LOGIC toolbar group with 5 nodes

System Requirements

  • Windows 10/11 x64
  • No installation required - single-file .exe (~155 MB self-contained)