v0.4.1-prealpha
Pre-release
Pre-release
MistEngine v0.4.1-prealpha
Godot-Like Editor
- Fixed-panel layout: Hierarchy (left), Viewport (center), Inspector (right), Bottom tabs
- Godot dark theme with toolbar (Play/Pause/Stop + Move/Rotate/Scale)
- Bottom panel tabs: Console, Asset Browser, Output
- Enhanced hierarchy with search, named entities, right-click context menu (Rename/Duplicate/Delete)
- Enhanced inspector with editable name, vertex/index count
- View menu with panel toggles + Reset Layout
Rendering Fixes
- Fix black screen: Camera
updateCameraVectors()now called after setting Yaw/Pitch - Fix GL error spam: Particle system
Render()guarded when no emitters active - GL debug callback enabled — catches and logs all GPU errors
- Shader validation on startup (PBR, skybox, depth, object)
- Default scene with ground plane + cube so viewport is never empty
- Editor grid with color-coded axes (red X, blue Z)
Godot-Like Camera Navigation
- Middle mouse drag — Orbit around focal point
- Shift + middle mouse — Pan
- Scroll wheel — Zoom toward/from focal point
- F key — Focus on selected entity
- Right-click + WASD fly mode still works
Also Included
- TAA, SSGI, PCSS renderers and shaders
- Scene serialization support
- Fix double ImGui shutdown crash on Alt+F4