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v0.4.1-prealpha

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released this 07 Mar 04:44
· 25 commits to master since this release

MistEngine v0.4.1-prealpha

Godot-Like Editor

  • Fixed-panel layout: Hierarchy (left), Viewport (center), Inspector (right), Bottom tabs
  • Godot dark theme with toolbar (Play/Pause/Stop + Move/Rotate/Scale)
  • Bottom panel tabs: Console, Asset Browser, Output
  • Enhanced hierarchy with search, named entities, right-click context menu (Rename/Duplicate/Delete)
  • Enhanced inspector with editable name, vertex/index count
  • View menu with panel toggles + Reset Layout

Rendering Fixes

  • Fix black screen: Camera updateCameraVectors() now called after setting Yaw/Pitch
  • Fix GL error spam: Particle system Render() guarded when no emitters active
  • GL debug callback enabled — catches and logs all GPU errors
  • Shader validation on startup (PBR, skybox, depth, object)
  • Default scene with ground plane + cube so viewport is never empty
  • Editor grid with color-coded axes (red X, blue Z)

Godot-Like Camera Navigation

  • Middle mouse drag — Orbit around focal point
  • Shift + middle mouse — Pan
  • Scroll wheel — Zoom toward/from focal point
  • F key — Focus on selected entity
  • Right-click + WASD fly mode still works

Also Included

  • TAA, SSGI, PCSS renderers and shaders
  • Scene serialization support
  • Fix double ImGui shutdown crash on Alt+F4