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Releases: abataille/code-universe

Code Universe v0.2.2

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@abataille abataille released this 03 Sep 08:45

Highlights

  • Adds an in-app Help guide for project loading, map navigation, layers, inspection, architecture paths, and Codex reviews.
  • Moves object, path, and size explanations into the left Map layers panel, leaving only navigation guidance on the map.
  • Restores the complete map and camera view when empty space is clicked after inspecting an item.

Downloads

  • DMG: recommended macOS installer image.
  • ZIP: portable macOS app archive.
  • SHA-256 checksum files are included for both downloads.

The macOS artifacts are signed with Developer ID, notarized by Apple, and stapled.

Code Universe v0.2.0 — Public Preview

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@abataille abataille released this 01 Sep 14:42

Code Universe 0.2.0 — Public Preview

Code Universe 0.2.0 expands the original Swift architecture map into a local,
multi-language architecture and AI-agent review workspace.

Highlights

  • Scan Swift, JavaScript, TypeScript, HTML, CSS, Python, PHP, Java, C#,
    Objective-C, and Objective-C++ projects.
  • Map source files, symbols, nested structures, web assets, exact source ranges,
    and relationships into one navigable city.
  • Compare optional Tree-sitter evidence with the standard adapters.
  • Connect Codex searches, source reads, edits, diffs, tests, token usage, and
    conclusions to the same architecture.
  • Run the complete packaged application locally on an Apple-silicon Mac without
    installing Node.js, npm, or Swift Package Manager.

Download

Code-Universe-0.2.0-macOS-arm64.dmg is the primary Apple-silicon Mac download.
It is signed with a Developer ID certificate, notarized by Apple, and stapled.
The notarized ZIP is provided as a secondary technical artifact.

SHA-256:

ce45d9e68243858476ec4e7416d24c82e121a30ab9a0567979092deaee89fb45  Code-Universe-0.2.0-macOS-arm64.dmg
5cfd0d725706939e3005a586eade5f0dd980498d62410d2f82fba9ed829d027e  Code-Universe-0.2.0-macOS-arm64.zip

Preview status

This release is intended for real repository trials and feedback. Code Universe
is source-available under BSL 1.1. Normal project scanning stays local; starting a
Codex review uses the locally installed Codex tooling and its configured account.
Pro and Team status can be verified, but no current capability differs between
licensed and unlicensed use in 0.2.0.

Please read the known limitations in the repository before relying on impact paths
or agent evidence for a production decision. When reporting feedback, remove
private source, credentials, customer information, and identifying paths.

Code Universe v0.1.0

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@abataille abataille released this 24 Jul 14:29

Code Universe v0.1.0

The first Code Universe release turns Swift source code into an interactive 3D city and connects that map to Codex behavior reviews.

Highlights

  • Explore Swift projects as a navigable 3D city with distinct files, views, services, functions, protocols, and state.
  • Scan with fast heuristics, SwiftSyntax, merged analysis, or the Xcode index.
  • Inspect source directly from mapped objects and jump to the matching location in Xcode.
  • Run Codex behavior reviews in inspect-only or inspect-and-fix mode.
  • Query the active project through the bounded, read-only Code Universe MCP server.
  • Replay searches, inspections, suspected causes, edits, builds, tests, and conclusions on the city map.
  • Review token usage by step and inspect readable final reports.
  • View review-scoped unified diffs, including a source-snapshot fallback for non-Git projects.
  • Apply completed findings through a linked fix review.
  • Follow review events newest-first with clear running, completed, and failed states.

Validation

  • Review flow fixture
  • MCP protocol fixture
  • Scanner fixture
  • Production dependency audit: 0 vulnerabilities