Skip to content

Releases: abdulrahman1s/open-mp-ui-editor

Release list

v0.1.1

Choose a tag to compare

@github-actions github-actions released this 18 Oct 11:53

Changelog

0.1.1

  • Bundle the original GTA font atlases and glyph metrics with the public editor.
  • Use the established WebGL renderer and restore cached sprite thumbnails/full previews.
  • Restore the original HUD reference captures and asset verification tests.
  • Include the assets in GitHub Pages staging and document client rendering limits.

0.1.0

  • Retain the existing visual editor, layers, transforms, history, source tools and previews in a static browser application.
  • Add versioned runtime JSON export/import and documented native schema.
  • Add a Rust runtime with strict validation, bounded resources, script ownership and independent player instances.
  • Add the official open.mp component adapter and Pawn click/cancel/update interface.
  • Include five example UIs and a complete working Pawn integration example.
  • Test browser exports against Rust and the real Linux x86 open.mp SDK/Pawn runtime.
  • Build Linux/Windows x86 releases and deploy the editor through GitHub Pages.

Initial-release limits: 3D model preview placeholders, printable ASCII text, single focused instance per player and no general hover callbacks. Final GTA rendering/controls require client validation.