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Timberbot v0.5.5

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@abix- abix- released this 24 Mar 02:15
· 502 commits to master since this release
  • [feature] Building material costs and unlock status on prefabs endpoint
  • [feature] Per-building stock and capacity for tanks, warehouses, stockpiles
  • [feature] Available recipes and current recipe on manufactories
  • [feature] Breeding pod nutrient status
  • [feature] Beaver activity from game status system
  • [feature] Clutch engage/disengage endpoint
  • [feature] Per-beaver need breakdown (every unmet need by name with points and wellbeing)
  • [feature] find_planting endpoint (valid irrigated spots within farmhouse range or area)
  • [feature] building_range endpoint (work radius for farmhouse, lumberjack, forester, gatherer, scavenger, DC)
  • [internal] 118 integration tests