Vision: a roguelike, turn-based deck-building game. Climb the tower of Papel, defeating enemies and completing quests along the way.
Early scaffold. The development environment and a python3 -m ascent --version
entry point are in place (see below); the game core is not yet built. Fill in
the sections marked TBD as the project takes shape.
TBD. Add build, run and test instructions here once there is code to build.
TBD.