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Missileguidance - Stability coefficient causes unstable flight #10715

@TheCandianVendingMachine

Description

Mods (complete and add to the following information):

  • Arma 3: stable [e.g. 1.00 stable, rc, dev]
  • CBA: stable [e.g. 3.0.0 stable, commit hash]
  • ACE3: main [e.g. 3.0.0 stable, commit hash]

Description:
A clear and concise description of what the bug is.

Missiles with defined stability coefficients will turn erratically due to improper calculation of their weather vaneing. High immediate velocity change will cause a stability axis to spike, and will not properly give angles. Perhaps change to relative change? To investigate

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Expected behavior:
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Where did the issue occur?

  • Dedicated / Self-Hosted Multiplayer / Singleplayer / Editor (Singleplayer) / Editor (Multiplayer) / Virtual Arsenal

Log Files:

  • Link to (gist or pastebin) to the client and/or server RPT file. An instruction to find your RPT files can be found here.

Additional context:
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