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@kerckasha
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When merged this pull request will:

  • Change the geometry shape of the unconscious animations to be empty, allowing units to move through the 'body' as if walking over them or the likes

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  • Title of this PR uses our standard template Component - Add|Fix|Improve|Change|Make|Remove {changes}.

@kerckasha
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Just a note for something that came up on discord:
This affects physx collisions too so unconscious units can't be run over by vehicles for example.

There might be ways around it by using a new collisionshape altogether instead of the empty one

@veteran29
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Duplicate of #9603

@veteran29 veteran29 marked this as a duplicate of #9603 Mar 24, 2025
@alexban01
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To be honest I would disagree with this. (even without the vehicle issues)
The patient is down and we're just walking on top of him? That would probably hurt...

@matheusgc02
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could this maybe be added as a toggle with default being off? The main thing is that unconscious dudes tend to completely block hallways and doorways in buildings when you should really be able to get over them.

@LinkIsGrim
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No, config changes can't be toggled and we're not going to duplicate the animations in config for that.

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5 participants