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v1.5.1

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@github-actions github-actions released this 05 Jul 03:44

Changes since v1.5.0

  • Added configurable batch size settings, with safer defaults and limits.
  • Added adaptive batching, enabled by default. The app now reads game-side replication limits and adjusts the effective batch pacing automatically.
  • Switched paint sending to the compact server batch route when available.
  • Improved bridge startup behavior so injection can happen earlier after the game process is detected.
  • Added fallback handling for occupied bridge ports.
  • Improved paint progress display in the log panel, including batch, pacing/delay, queue, ETA, and elapsed time.
  • Fixed stale progress display after paint cancel, completion, preview, and unpreview.
  • Improved ETA calculation for adaptive and non-adaptive paint runs.
  • Added Copy Log support for the live progress line.
  • Added automatic UI language detection from the system language.
  • Improved translations and localization strings for the new batch/adaptive/progress labels.
  • Added tests for batch setting limits, language detection, and UI snapshot compatibility.

Thanks to @SilentJMA for the batch size UI, translation improvements, and auto-detect language contribution in #74.

Full Changelog: v1.5.0...v1.5.1