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Release 2.6.3 (2.7 beta 3, 18.0.0 semver)

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@theonlypwner theonlypwner released this 12 Jan 05:33

Changelog:

New (and recycled) features:

  • New overload mode: destroy the enemy base
  • New void mutator: different rendering effects
  • 3 new "pro" weapons for pros (harder kills but double points and higher count for killstreaks)
  • HUD waypoints with "world to screen" functions
  • Player nametags (visible teammates and current target) and grenade timers (vision perk)
  • Grenade throw timer
  • [ACR 2.5.2] Zombie nade fun
  • F3 to rescind votes
  • Hide shotlines in hardcore, and hide local shotlines in classic
  • H = /quickknifethrow and Q = /quickknife (use /resetbinds if necessary)
  • More UI options: /spectatebots [ACR 2.5.5], /waypointsize, /nametagfade
  • Typing indicator [ACR 2.5.8] but done more efficiently
  • Scoreboard ranking [ACR 2.5]
  • Increased time for recent scopes (from 300ms to 750ms)
  • Still show older/newer/modded servers in serverbrowser
  • Fake red dot from ACR 2.5.9 (to enable, use /crosshairreddotsize 15)
  • Allow /maxroll 45
  • Server owners can set bot limit, which increased to 64 by default
  • Log bot owner numbers
  • Server-configurable weapon stats [ACR 2.6]
  • New master-server protocol with better auth security and more IPv6 preparations (ACR supports only IPv4 but maps a.b.c.d to ::ffff:a.b.c.d)

Fixes:

  • Fix memory handling issues (overreads, memory leaks) and infinite loops (some inherited from AssaultCube)
  • Fix major server crash when reconnecting
  • AI Improvements (bots try to capture the enemy flag in CTF)
  • DPI issue fix (with dpiAware in manifest.xml)
  • Fix drowning when standing in water
  • Fix throwing knives (when they hit)
  • Delete grenades and knives when the arena round starts
  • Hide dead AI zombies from scoreboard
  • Fix progressive zombie spawning
  • Add sanity check for maprot mode/mutator
  • Restore "Bot control" and "kick/ban" in multiplayer menu
  • Fix classic modes in menu
  • Fix thirdperson sound location
  • Fix issue with stuff beyond far end of fog
  • Fix color in MOTD
Target File SHA-1 SHA-256
Windows acr_02_06_03-w.zip f39f3a5ab3545143156e0caaa7ffb838e85b61a4 522163f665802d2b38c58cad3bddb98f4a236b6e8927bc7c179c82a19cd63db2
Linux acr_02_06_03-l.zip 770137c07b8ba203d897f4e67de75672ece1bbf1 813ec33bb04d6d81ea149888c5fce89d63481e575cb36bf12b71aa32de8bc314
Server Pack acr_02_06_03-serv.zip 6ff40611b04f00defae5e5f10b51c6950916e911 6eaabd9009a638d41676f15f547785679d0ede5966926a72e9a2b2645ecebbef
Source Only (/src) acr_02_06_03-src.zip 42d4faccb41d94f6b01299f9cd61b0ad3072adac f819dd414b708385b73f8dc4c05ef8c629dc984cc9df7eb73f752ce3c4564aeb
Windows (Binaries) acr_02_06_03-w_bin.zip 387adce66b0ea6eea8ea98337af29dd4b988b580 7d45a99621f96c2205d989c98390de695184995b7a5f0b4c9381f1e4a2baab05
Linux (Binaries) acr_02_06_03-l_bin.zip f0547552b52355ec55f7660875e73d30b025a5a9 4552d320c38baad1f1dbcdf7ee9a3c9d940adf35c0d8ba663e0ebeb6ee82c9e4

SHA256SUMS

813ec33bb04d6d81ea149888c5fce89d63481e575cb36bf12b71aa32de8bc314 *./acr_02_06_03-l.zip
4552d320c38baad1f1dbcdf7ee9a3c9d940adf35c0d8ba663e0ebeb6ee82c9e4 *./acr_02_06_03-l_bin.zip
6eaabd9009a638d41676f15f547785679d0ede5966926a72e9a2b2645ecebbef *./acr_02_06_03-serv.zip
f819dd414b708385b73f8dc4c05ef8c629dc984cc9df7eb73f752ce3c4564aeb *./acr_02_06_03-src.zip
522163f665802d2b38c58cad3bddb98f4a236b6e8927bc7c179c82a19cd63db2 *./acr_02_06_03-w.zip
7d45a99621f96c2205d989c98390de695184995b7a5f0b4c9381f1e4a2baab05 *./acr_02_06_03-w_bin.zip