Skip to content

v3.3.3

Choose a tag to compare

@adamjthompson adamjthompson released this 30 Jun 13:48

Improvements

  • Removed *sensor.gaming_status_*_chart sensors since the new dashboard cards no longer need it and it was not working reliably.
  • Added after_dependencies for playstation_network, xbox, and steam. HA now waits for those integrations to finish starting before loading Gaming Status, so the sensors find their source entities immediately on boot instead of sitting in a stale state until the next state change.
  • Added a migration block so that users who already had a player name with invalid characters get their PC sub-master sensor automatically renamed to the clean ID on next restart, rather than ending up with a ghost orphan and a duplicate.

Bug Fixes

  • Changed iot_class from local_polling to local_push, which correctly describes how the integration actually works (it reacts to events, it doesn't poll).
  • Pinned nextcord to >=3.1,<4.0 to match what's actually installed and prevent a future major-version update from breaking Discord silently.
  • Entity ID names were removing spaces but leaving characters like & and - that HA doesn't allow. This has been changed to prevent invalid entity IDs.