Magic Slime is a Web3 action game where players control heroic slimes on a mission to reclaim the sacred crystal.
The game solves the problem of boring and overly complex blockchain games - by combining fun, story-driven gameplay with seamless Solana integration.
Team Name: 64Bit
Developer: Solo Developer - [Samurat Adilet]
Event: Game Jam Track - “Create Your Game in Solana with iDos Games SDK”
- 🎥 Pitch Video: Pitch Video Link
- 🧠 Technical Pitch: Technical Video Link
- 📑 Presentation Deck: Slide Deck Link
- 📺 YouTube Game Video: YouTube Link
- 🌐 Social Media: Threads
- Colosseum: Colosseum Project
Most blockchain games focus too much on tokens and not enough on gameplay.
Magic Slime aims to fix that - by delivering a fun, story-driven experience.
Players can buy, own, and combine unique slime heroes using Solana as the in-game currency.
- Built with Unity Engine
- Integrated Solana via iDos Games SDK
- Smooth camera control with Cinemachine
- Polished animations and transitions using DoTween
- Various gameplay elements (NPCs, triggers, collectible items)
- Assets Aseprite and Unity Asset Store
- Developed fully independently
- Language: C#
- Engine: Unity
- Blockchain SDK: iDos Games SDK
- Libraries / Tools: Cinemachine, DoTween, Input Manager, URP
- Player Controller: Movement, jumping, item interactions
- Camera System: Follows the player using Cinemachine
- NPC System: Pathfinding and waypoint movement
- Trigger System: Interactive areas and quest logic
- Blockchain Layer: Handles wallet connection, Solana transactions, and NFT logic through iDos SDK
🎮 Play Now: Idos Games
To start playing:
- Register on the website
- Jump into the world of Magic Slime
