Skip to content

v0.9.1 - Smarter door & corpse detection, refreshed sonar sounds

Choose a tag to compare

@aefren aefren released this 02 Jul 12:14

Maintenance update on top of v0.9.0. Everything here refines out-of-battle map navigation and the sonar audio — install steps are unchanged.

Improvements

  • DoorSonar — visible doors that open via a switch are no longer silent. A door sprite is now treated as a real door on its own, even when the event has no "Transfer Player" command. Most Fear & Hunger doors work by interacting (the door plays its open sound and flips a switch) while a separate tile does the actual transfer, so those doors previously produced no ping. They now ping like any other door.
  • DoorSonar — one door, one ping. Multi-tile doors (stacked halves, big double doors, wide seamless thresholds) are collapsed into a single ping that points at the edge nearest you, instead of pinging twice from adjacent tiles.
  • Interactable-elements menu — corpses are named after who they were. A body now reads as the creature or character it was ("Guard corpse", "Isayah corpse"), taken from its battle troop, its sprite, or its event name, instead of the player-dependent "Soul stone" / Necromancy prompt.
  • Interactable-elements menu — one object, one entry. Something spread over several adjacent tiles (a 2×2 guest book on a table, a long altar, a wide bookshelf) now shows as a single menu entry rather than several duplicates.
  • Refreshed sonar sound design. The altar, container, corpse, door and note sonars each use a distinct sound now, so they are easier to tell apart by ear.
  • Calmer note pings. NoteSonar's cadence is slower — every 3 seconds at range, every 2 seconds up close — so document pings are less intrusive while you move.
  • Docs. README gains a Controls section (including the P pause key), clearer wording for the Windows SmartScreen/UAC prompt, and a direct pointer to the named release asset.

Notes

  • Every sonar's ping sound is a plugin parameter — you can change it to any sound in the game's audio/se folder.

Install / update

Download FearAndHungerAccessibility-v0.9.1.zip from the Assets below and run install.bat — it overwrites the existing plugins in place. See README.md for details.

Full changelog: v0.9.0...v0.9.1