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The Unseen Banner 1.1.0 - faster combat inspection and practical map tools

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@aefren aefren released this 10 Aug 06:57
· 21 commits to master since this release

Version 1.1 makes battlefield decisions faster and adds two practical
world-map tools. Saves remain compatible with 1.0.0.

Faster, focused combat inspection

The tactical cursor now includes morale when announcing visible units. Armed
enemies are named with their main-hand weapon when moving the cursor, cycling
enemies, listing nearby threats, or inspecting a unit. Unarmed enemies remain
identified without a misleading weapon label.

New shortcuts read individual parts of the unit under the cursor without opening
the full inspection list:

  • Shift+E: equipment.
  • Shift+F: active effects.
  • Shift+D: damage range, armour damage, head-hit chance and vision.
  • Shift+A: bag slots 1 and 2, including empty slots.
  • Shift+W: body and head armour, with item names and current/maximum durability.
  • Shift+T: turn timing and current/maximum fatigue.

Shift+S now reads the active brother's usable skills, their costs and whether
each can currently be used, replacing the former K shortcut. The unmodified
Q/W/E/A/S/D movement cluster is unchanged.

Roads can be surveyed at a glance

Shift+R counts discovered road segments inside the company's current vision,
groups them by direction and says whether the company is standing on a road. The
scan respects fog of war, while plain R continues to open factions and
relations.

The current map seed can be copied

The world-map pause menu now starts on the campaign's map seed. Pressing Enter
copies it to the Windows clipboard and confirms the copy aloud.

Campaigns whose saves contain no seed explicitly announce “Map Seed:
Unavailable” instead of silently omitting the information.

Installing over 1.0.0

Run install.bat from this release; it replaces the files installed by 1.0.0.
Saved games are never touched, and uninstall.bat still leaves the game as it
came.