Gold Mine Gathering Node runtime LODs
Gold Mine Gathering Node runtime LODs
This release contains the supplied High/Balanced/Compact runtime LOD family for the warpkeep.gold-mine-node Gold Mine Gathering Node in GatheringNodes/Gold.
- High: 263,528 bytes, 4,233 triangles, 1024 texture resolution
- Balanced: 154,388 bytes, 3,553 triangles, 512 texture resolution
- Compact: 95,024 bytes, 2,681 triangles, 256 texture resolution
The exact supplied GLB basenames and runtime-manifest.json bytes are preserved in the archive. The supplied manifest declares Warpkeep_T1_Gold_Nodes_10000_Cell_Genesis001_Prompt.txt under preservedFiles; that prompt was not supplied and is not included here.
Pinned Khronos validation returned zero errors and zero warnings for all three GLBs, and bright Blender QA renders passed. Current in-game integration is not asserted. Public archival/release distribution was authorized by Ael; no separate open-license grant is asserted.