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Hegemony Worker 3D Source Set

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@ael-dev3 ael-dev3 released this 14 Jul 19:40
3c05eb0

Hegemony Worker 3D Source Set

Supplemental source/runtime-reference archive retaining the exact supplied WorkerHegemony.glb basename together with Hegemony_Worker_1.blend.

Attachment

  • hegemony-worker-3d-sources-v1.zip
  • 3,382,725 bytes
  • SHA-256 c11909b92934868bf18a70462dfa76fae2f33010a5bfe91d4ca3ed47c1d53c91

The supplied game-unit name is retained exactly. Internal scene metadata and visual QA identify a no-telescope horse-drawn wagon-family unit rather than a humanoid worker.

The package contains:

  • byte-exact WorkerHegemony.glb
  • editable Hegemony_Worker_1.blend published under its supplied basename as a path-sanitized, semantically equivalent Blender 5.2 copy
  • internal README, manifest, and checksums

All 13 Blend mesh names have matching per-mesh triangle counts in the GLB. The GLB adds four presentation/tack meshes and six animation clips. Validation found zero GLB errors and zero warnings; local-only Blender renders found no missing textures, clipping, corruption, or missing core geometry.

WorkerHegemony.glb is byte-identical to the two no-telescope aliases in the related supply-wagon 3D package. Duplicate retention is intentional because the supplied filename was explicitly requested.

Public archival and release distribution are authorized; no separate open-license grant is asserted.

Verifier hardening

The release attachment and tag remain unchanged. Verification was hardened in commit 8523aff8d299af5ec88fd873fd9958b86065f31a via PR #6: Zstandard-compressed Blender entries now require exact compressed and uncompressed byte counts, successful full decoding, and validation of the actual decompressed Blender header. The package SHA-256 remains c11909b92934868bf18a70462dfa76fae2f33010a5bfe91d4ca3ed47c1d53c91.