Updated for 0.18.0 release.
Revised milestones to represent what's going into 0.18.0.
Moved UI system de-hardcoding to 0.18.0.
Updated for 0.17.0 release.
Heavy fog is done.
Updated 0.17.0 goals now that classic heavy fog is done.
Updated 0.17.0 goals, other various minor updates.
Revised 0.17.0 goals, not doing occlusion culling yet.
Update now that 0.16.0 is out.
Change 0.17.0 to focusing on renderer optimization work.
Revised 0.16.0 so it's only the important things, details will eventually be in release notes.
Updated all milestones in roadmap.
Minor word cleanups.
Revised project background and added progress section.
Updated for 0.15.0 release.
Added launcher application to wishlist
Moved collision detection to 0.16.0 since several features depend on it.
Pushed back minimum-playable starting dungeon to 0.16.0 so 0.15.0 can focus on rendering.
Reworded 0.15.0 to be more concise and removed true color renderer from 0.16.0.
Adding a Pre-0.12.0 section
Moving old versions to new "Project History" section
Updated 0.14.0 release date.
Added references to pull requests for 0.14.0.
Moved UI collections from 0.14.0 to wishlist.
Small clarification with 0.17.0 title.
Added level + experience to core stats requirements.
Added rowboats to 0.18.0.
Added input system to 0.14.0 (already implemented), added 0.17.0/0.18.0/0.19.0, several other revisions.
Re-organized 0.14.0 and 0.15.0 to put the focus on UI work for now.
Revised classic renderer notes in wishlist. Added fog to 0.14.0.