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Againrom 0.117.0
- [ROM2] Blizzard works: creatures that know it now cast it. The storm strikes 32 times, one cell after another around its target, hurting everyone there (water protection softens it, and the caster's own side is not spared) and damaging buildings. A save made during a Blizzard loads with the storm still going.
- [ROM2] A save made while a Poison Cloud or another lasting cloud hangs over the map is no longer refused.
- [ROM1] A save made during a Meteor Storm now loads with the storm exactly as it was saved.
- [ROM2] In the first town a click on the shop opens the shop. The shelves show the stock in four groups with each item's name in the game's language, its quantity and its price; Buy, Sell and Undo trade at the original's prices, and a sale pays half the price, rounded. Items bought here stay with the campaign and are not yet carried into a mission. Saving and loading keeps the gold, the items bought and the shop's stock. The shops of the second and third towns still do not open.
- [BASE] Game Options has a new AutoCast mode button. It sets how your mages cast support spells by themselves: Minimum heals and shields, Average adds Bless and Haste, Maximum adds the protections and Invisibility. The choice is kept in saves and in your settings.
- [ROM1] AutoCast mode is Off in a new game and in older saves, so nothing changes until you choose a level. A spell armed in the spellbook, autohealing, Ctrl+U and Ctrl+A work as before; with a level chosen, your mages cast its spells after their armed spell.
- [ROM2] Items in a mission's sacks and item hints now show their own names, for example "Treasure", instead of numeric codes.
- [ROM2] AutoCast mode starts at Average and offers Minimum, Average and Maximum, with the game's own captions.
- [BASE] A mage fighting in melee range still heals and buffs by the AutoCast level; a mage attacking from range keeps attacking.
- [BASE] The spellbook shows the damage, range and duration a cast actually uses. A mage whose skill plus Mind is below 30 no longer sees much larger figures than the spell deals, a mod's damage table shows its whole damage, and in the second game the top of a few spells' damage range is no longer one point too low.
Windows AMD64, macOS Intel and macOS Apple Silicon. Unpack into a separate folder and run starter.exe on Windows or ./starter on macOS. Mac builds are unsigned and not notarized; see README.md for Gatekeeper instructions. A lawfully owned game install is required. No game assets or player profiles are included.
Source commit: d5f37cc