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Desert Strike 1.0.0

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@github-actions github-actions released this 08 Oct 05:26
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The five-campaign playable release adds portable progress export/import and clear local-save status. Invalid backups preserve current progress; unavailable or corrupt storage leaves existing bytes untouched and offers a session backup. Existing v0.6.1 checkpoints and Jake unlock migrate when no v1 record exists.

Source and offline ZIPs have matching version/commit identities, individual and combined SHA-256 checksums, and a six-file offline build receipt. Fresh source consumers rebuild the identical game without npm installation. The Windows launcher reports a missing/extracted-file problem instead of opening incomplete source.

Campaign definitions, simulation, maps, assets and the original-game fidelity limits are retained. There is no mid-mission save or account.

Download desert-strike_1.0.0_offline.zip, compare SHA256SUMS and extract it. Open Desert-Strike.html in a supported browser; the six-file offline package includes all game assets and requires no network or server. The matching source ZIP builds with Node.js 24 or newer and no npm packages. Export progress before moving browsers or offline files, then import that backup from the flight briefing. This fan recreation retains its documented original-game differences; original artwork and music rights are separate from the code MIT license.

Play, backup, update and build instructions.