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Clawrchipelago Release 1.0.3

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@agilbert1412 agilbert1412 released this 21 Feb 01:19
· 4 commits to main since this release
  • Added persistency to received items, preventing them from getting reprocessed upon reboot
  • Added a few config settings
    • StartingMoneyAmount: Amount of gold from each starting money item (default: 5)
    • AllowStackingPerksWhenChecksAreDone: Once you are done sending all your perk checks, should you be able to pick perks that you already have, to increase their stack? (default: false). If disabled, you can still pick them but they won't get applied
  • Fixed an issue where you could reach the end of your perks and get stuck in various rooms where you are forced to pick a perk. Now, some "real" perks (not checks) are added at the end of the candidates list. Related to the above config
  • Fixed the build publishing process often being one version behind