Clawrchipelago Release 1.0.3
Pre-release
Pre-release
- Added persistency to received items, preventing them from getting reprocessed upon reboot
- Added a few config settings
- StartingMoneyAmount: Amount of gold from each starting money item (default: 5)
- AllowStackingPerksWhenChecksAreDone: Once you are done sending all your perk checks, should you be able to pick perks that you already have, to increase their stack? (default: false). If disabled, you can still pick them but they won't get applied
- Fixed an issue where you could reach the end of your perks and get stuck in various rooms where you are forced to pick a perk. Now, some "real" perks (not checks) are added at the end of the candidates list. Related to the above config
- Fixed the build publishing process often being one version behind