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Ahmad Saleem edited this page Sep 4, 2026 · 4 revisions

skNetwork

skNetwork shares Skript variables and scripts between every server on a BungeeCord or Velocity network. Put a ? in front of a variable name and it's live everywhere.

# on the lobby
set {?coins::%player%} to 100

# on survival, no extra code
send "You have %{?coins::%player%}% coins"

Reading costs nothing. Your server answers from its own copy. Only writes go to the proxy.

The proxy holds every network variable. Each game server keeps a copy in memory. Writes travel to the proxy, deltas come back to every server.

Start here

  • Setup: install both halves and connect them.

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