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Releases: ahoward/joust
Releases · ahoward/joust
Release list
v0.2.0
What's Changed
- give agents tool use: read_file, list_files, search_files by @ahoward in #41
- feat: strategy-based scoring (phase 1 of #42) by @ahoward in #47
- feat(config): configurable plateau parameters (phase 2.4 of #42) by @ahoward in #54
- feat(visibility): polish-regression + strategy-declination logs (phase 2.3 of #42) by @ahoward in #55
- feat(scoring): cheap-model scorer override (phase 2.1 of #42) by @ahoward in #56
- feat(specialists): score specialist mutations + pending_summon carryover (phase 2.2 of #42) by @ahoward in #57
- feat(commands): /diff per-dim score deltas + /status sparkline (phase 2.5 of #42) by @ahoward in #58
- fix(types): include declined_strategies + pending_summon in SnowballSchema by @ahoward in #59
- feat: agent-installable joust — release binaries + install.sh + Claude skill (#60) by @ahoward in #61
- fix(release): drop darwin-x64 from release matrix by @ahoward in #62
New Contributors
Full Changelog: v0.1.0...v0.2.0
v0.1.0
first release. adversarial architecture compiler.
install
curl -fsSL https://raw.githubusercontent.com/ahoward/joust/main/install.sh | bashor grab a binary below and drop it in your $PATH.
binaries
| platform | file |
|---|---|
| linux x64 | joust-linux-x64 |
| linux arm64 | joust-linux-arm64 |
| macOS x64 | joust-darwin-x64 |
| macOS arm64 (apple silicon) | joust-darwin-arm64 |
requires
ANTHROPIC_API_KEYin your environment
usage
joust draft "design a caching layer for a mobile api"
joust init "realtime bidding engine" && joust run ./realtime-bidding-engine/
joust run ./my-project/ --tank --timebox 1h