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v0.3.3

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@github-actions github-actions released this 27 Jul 23:41
· 27 commits to main since this release

Meter 0.3.3 cleans up the visual appearance in some specific ways, particularly if you're using it as a tiny window.

Its letter score is adjusted along the lines of the changes in tone color: I'd changed the tone color stripe to match the colors of the dots, so blue is loud, red is bright, green is fullness. It's now doing that, but the main letter score now tracks the difference among ALL the categories of sound, not just the balance between peaks and slews. It's doing that continuously across the whole track, meaning the closer things stick to a white balance of loud/bright/full (blue/red/green sum up to bright white when in perfect balance) the higher a score you'll get.

It might be over-permissive now, or maybe it just works like never before, because I'm testing it on Top 10 Hits exclusively (off old vinyl) and it seems to rate just about all of them A+ (in its defense, literally everything I've tested does in fact sound awesome). It's possible that hitting a target for the three sub-letter scores will become the new way to maximize it: I'm not at all sure it will be so easy to force it into a high score by maxing out each category, and I'll see that when I start trying it out on CD-era and loudness war era tracks. Which might take more weeks, but I'm liking these early results.

The stripes between the categories of measurement are now just both 'tone color', there wasn't any purpose to the 'high score stripe' anymore. There's a side-effect for when you shrink down the window (which is tidied up: no extra window border or labels or anything, it's stripped down like an Airwindows plugin should be). Now, if your window is too small to draw labeling about the categories and measurements, it leaves them off and still draws the dots, but against a backdrop of Tone Color. That makes it easy to see what the current tone color is, but it turns out it's more pretty to look at when that is changing, because you can clearly see where it shifts by the multicolor stripes against the animating-color background.

0.3.3 is stricter about score than 0.3.2 (but got released twice as I was overcompensating). It was rating more than two-thirds of Top 10 hits I had, as +A top hits, and then the revision wasn't liking ANYTHING at first. Final one for the day is splitting the difference and putting some minor tweaks back the way they were, and with a bit of luck this is the proper range: still possible to get very high score, but some gradiation between the high scorers.