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Releases: ajilpappachan/HexaShrink

HexaShrink v1.0 — final submission

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@ajilpappachan ajilpappachan released this 09 Aug 04:43

The final build submitted for the Game Programming Patterns module at ICAT, 2020.

Sideload HexaShrink.apk onto an Android device to play. Touch and hold the left or right half of
the screen to orbit the player; slip through the gap in each shrinking hexagon.

Built from Assets/Scenes/Game.unity with Unity 2020.1.0b6.

HexaShrink v0.1 — prototype

Pre-release

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@ajilpappachan ajilpappachan released this 09 Aug 04:43

The earlier prototype build — core shrinking-hexagon mechanic and player orbit only, without the
menu, pause, how-to-play and game-over flow that the final version adds.

Its source is preserved in the repository as Assets/Scenes/Prototype.unity and
Assets/Scripts/Prototypes/.

Sideload HexaShrink-Prototype.apk onto an Android device. See the
v1.0 release for the finished game.