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Can have confusing readouts:
[rust-testing@gameserver ~]$ rust-scripts/rs-wipe-script.sh --force-wipe --new-seed random --wipe-blueprints now rustserver
rs-wipe-script.sh: will generate new seed.
rs-wipe-script.sh: will update mods.
rs-wipe-script.sh: will update Rust.
rs-wipe-script.sh: will wipe map (not blueprints).
rs-wipe-script.sh: using random seed -- 2042298896.
rs-wipe-script.sh: will wipe blueprints.
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